A large open dataset of emotions, presence, and ten physiological measures across five VR experiences (n=140), see [172]. All physiological measures were collected using the EmoSense Unity SDK [173]. [172] Dominic Potts, Miloni Gada, Aastha Gupta, Kavya Goel, Klaus Phillip Krzok, Genieve Pate, Joseph Hartley, Mark Weston-Arnold, Jakob Aylott, Christopher Clarke, Crescent Jicol, and Christof Lutteroth. 2025. Dataset for "RetroSketch: A Retrospective Method for Measuring Emotions and Presence in Virtual Reality". Bath: University of Bath Research Data Archive. https://doi.org/10.15125/BATH-01489 [173] Dominic Potts, Joe Hartley, Crescent Jicol, Christopher Clarke, and Christof Lutteroth. 2024. Dataset for "Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming" and EmoSense SDK. https://researchdata.bath.ac.uk/1372/