Dataset for "Norm Awareness for Virtual Characters Behaviour: A Socio-Cognitive Approach"

This dataset comprises video clips and source code accompanying the thesis "Norm Awareness for Virtual Characters Behaviour: A Socio-Cognitive Approach". The thesis proposes a new computational model, Distributed Norm-Aware Agent Architecture (DNA3), for increasing the verisimilitude of the behaviour of virtual characters (in a simulated world such as SecondLife) by incorporating reasoning about social norms. The model integrates a normative framework performing the social reasoning, a cognitive agent carrying out run-time norm-aware deliberation, and a virtual character in charge of perception and realisation of actions.

This dataset includes the Java and C# source code for the Bath-Sensor-Framework (BSF) middleware, and Java code implementing the N-Jason virtual agent, as described in chapter 3 of the thesis. Video clips showing this code in operation, referenced in chapters 6 and 7 of the thesis, are also included.

Keywords:
Artificial intelligence, Normative multiagent systems, Decision-making architecture
Subjects:

Cite this dataset as:
Lee, J., 2015. Dataset for "Norm Awareness for Virtual Characters Behaviour: A Socio-Cognitive Approach". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00100.

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Data

group.wmv
video/x-ms-asf (140MB)
All Rights Reserved

group_escape.wmv
video/x-ms-asf (107MB)
All Rights Reserved

politeness.wmv
video/x-ms-asf (70MB)
All Rights Reserved

kinect.wmv
video/x-ms-asf (154MB)
All Rights Reserved

queue.wmv
video/x-ms-asf (33MB)
All Rights Reserved

Code

bath-sensor … java-csharp.tar.gz
application/x-gzip (140MB)
All Rights Reserved

virtual_agent_all.tar.gz
application/x-gzip (159MB)
All Rights Reserved

Creators

Jeehang Lee
University of Bath

Contributors

University of Bath
Rights Holder

Documentation

Technical details and requirements:

The source code bundles contain software compiled for a Windows 7 platform. The videos are in Advanced Systems Format (Windows Media Video).

Additional information:

The videos and source code are described in detail in the thesis.

Methodology link:

Lee, J., 2015. Norm Awareness for Virtual Characters Behaviour: A Socio-Cognitive Approach. Thesis (PhD). University of Bath. Available from: https://researchportal.bath.ac.uk/en/studentTheses/norm-awareness-for-virtual-characters-behaviour-a-socio-cognitive.

Jason Developers, n.d. Jason: a Java-based interpreter for an extended version of AgentSpeak. Sourceforge. Available from: http://jason.sourceforge.net/wp/.

Funders

Publication details

Publication date: 8 June 2015
by: University of Bath

Version: 1

DOI: https://doi.org/10.15125/BATH-00100

URL for this record: https://researchdata.bath.ac.uk/id/eprint/100

Related theses

Lee, J., 2015. Norm Awareness for Virtual Characters Behaviour: A Socio-Cognitive Approach. Thesis (PhD). University of Bath. Available from: https://researchportal.bath.ac.uk/en/studentTheses/norm-awareness-for-virtual-characters-behaviour-a-socio-cognitive.

Contact information

Please contact the Research Data Service in the first instance for all matters concerning this item.

Contact person: Jeehang Lee

Departments:

Faculty of Science
Computer Science