Items from Centre for Digital Entertainment (CDE)

  • Centre for Digital Entertainment (CDE) (6)
Group by: Creators | Date | No Grouping
Jump to: 2020 | 2021 | 2022
Number of items at this level: 6.

2020

Barathi, S., Proulx, M., O'Neill, E., Lutteroth, C., 2020. Datasets and Analyses for "Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00758.

Bertel, T., Yuan, M., Lindroos, R., Richardt, C., 2020. Datasets for “OmniPhotos: Casual 360° VR Photography”. Version 2. Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00948.

De La Dehesa Cueto-Felgueroso, J., 2020. Dataset for "A Novel Neural Network Architecture with Applications to 3D Animation and Interaction in Virtual Reality". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00752.

Dehesa, J., Ninja Theory Ltd, 2020. Dataset for "Touché: Data-Driven Interactive Sword Fighting in Virtual Reality". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00754.

2021

Rotsidis, A., 2021. Dataset for "ExMaps: Long-Term Localization in Dynamic Scenes using Exponential Decay". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00986.

2022

Rey-Area, M., Yuan, M., Richardt, C., 2022. Matterport3D 360° RGBD Dataset. Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-01126.

This list was generated on Sat Nov 23 08:06:17 2024 GMT.