Items where Subject is "Human-Computer Interactions"

Group by: Creators | Date | No Grouping
Jump to: 2015 | 2016 | 2019 | 2020 | 2021 | 2024
Number of items at this level: 8.

2015

Lee, J., 2015. Dataset for "Norm Awareness for Virtual Characters Behaviour: A Socio-Cognitive Approach". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00100.

2016

Mogles, N., Walker, I., Ramallo-González, A., Lee, J., Natarajan, S., Padget, J., Gabe-Thomas, E., Hyniewska, S., Lovett, T., Ren, G., O'Neill, E., Hourizi, R., Coley, D., 2016. Dataset for 'How smart do smart meters need to be?'. Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00256.

2019

Parish, N., Sené, A., 2019. How we remember war and violence: theory and practice UNREST MOOC. Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00620.

2020

De La Dehesa Cueto-Felgueroso, J., 2020. Dataset for "A Novel Neural Network Architecture with Applications to 3D Animation and Interaction in Virtual Reality". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00752.

Dehesa, J., Ninja Theory Ltd, 2020. Dataset for "Touché: Data-Driven Interactive Sword Fighting in Virtual Reality". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00754.

Jeffery, Z., Koulouris, J., Best, J., Lutteroth, C., O'Neill, E., 2020. Supplement for "Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00757.

2021

Jones, M., Clarke, J., Feather, C., Franklin, B., Sinha, R., Maconochie, I., Darzi, A., Appelbaum, N., 2021. Dataset for "Use of paediatric injectable medicines guidelines and associated medication administration errors: a human reliability analysis". Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-00906.

2024

Potts, D., Hartley, J., Jicol, C., Clarke, C., Lutteroth, C., 2024. Dataset for "Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming" and EmoSense SDK. Bath: University of Bath Research Data Archive. Available from: https://doi.org/10.15125/BATH-01372.

This list was generated on Tue Dec 3 16:08:09 2024 GMT.